Yellow Level Contract: Neutralize Shipjacking Gang
Mercenary · Contractor : Foxwell Enforcement · Stanton · 5–8 enemies
Most dangerous
Your 3 best ships
Your hangar is empty. Add your ships to see the 3 best for this mission. Fill my hangar
How it works: time to destroy the toughest enemy, compared with how long your ship lasts against the most dangerous one. Uses the loadout you set in your hangar (stock otherwise) and pilot weapons only.
Variants
| Difficulty | Systems | Enemies at once |
|---|---|---|
| Easy | Stanton | 5–8 |
Possible enemy ships (41)
Sorted from most to least dangerous, by firepower.
F7A Hornet Mk II
Scorpius
Shiv
Vanguard Warden
F7C-M Super Hornet Mk I
F7C Hornet Mk II
Sabre
Sabre Comet
Gladius
325a
Vanguard Sentinel
350r
MISC Reliant Tana
Sabre Firebird
Gladius Valiant
Khartu-al
Defender
Mustang Delta
Hawk
Arrow
300i
Talon
MISC Reliant Kore
Sabre Raven
F7C-S Hornet Ghost Mk I
F7C Hornet Mk I
F7C-R Hornet Tracker Mk I
100i
125a
135c
Aurora Mk I LN
315p
Mustang Alpha
Mustang Beta
MISC Reliant Mako
MISC Reliant Sen
Talon Shrike
Mustang Gamma
Aurora Mk I LX
Aurora Mk I MR
Aurora Mk I ES
Listed enemies may appear: you will not face all of these ships every time. Data: Star Citizen Wiki.